Rod Cousens is the CEO of Codemasters, and he recently spoke with CVG about how he thinks DRM is the wrong way to fight piracy. Instead, he suggests that the games industry increase its reliance on downloadable content and microtransactions. Quoting: "The video games industry has to learn to operate in a different way. My answer is for us as publishers to actually sell unfinished games — and to offer the consumer multiple micro-payments to buy elements of the full experience. That would create an offering that is affordable at retail — but over a period of time may also generate more revenue for the publishers to reinvest in our games. If these games are pirated, those who get their hands on them won't be able to complete the experience. There will be technology, coding aspects, that will come to bear that will unlock some aspects. Some people will want them and some won't. When it comes to piracy, I think you have to make the experience the answer to the issue — rather than respond the other way round and risk damaging that experience for the user."
This blog exists purely as a place for me to dump random links and thoughts I have rather than emailing them to my friends. It'll have large amounts of inside jokes. Also there will probably be times when I write "you" or refer to an email. Just pretend that you are reading an email to you. If you don't know me you likely won't find anything here interesting. If you do know me you also will not find anything here interesting.
Thursday, July 15, 2010
DRM vs. Unfinished Games
http://games.slashdot.org/story/10/07/15/166200/DRM-vs-Unfinished-Games
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